Thread:Gr8Kodr/@comment-171752-20151110161346/@comment-24015904-20151110213138

Hi Joe, thanks for the response

TZ difference not a problem ... I'm geared up to US time by default as that is where most of my online stuff is lol

I'm trying to build a "catchall" template which I can use as a parent for (slightly) different output depending on provided inputs

multi-case Character Cards basically

within the original template, there is a styling switch to output text in a different color depending on the selected Faction

I'm trying to convert all the current in-line styling to CSS classes and thus tidy up the appearance and readability of the template - (I'm also trying to decide if we should switch over to the new portable infobox structure, so far I can't see how it would be possible to do so and retain the current visual design)

what I can't get my head around, is where do I store template specific CSS? Do I place it inside a block at the beginning of the page, or do I create a :Character-tpl-styles.css and add the Character specific CSS there?

In addition, I'm also attempting to convert from a (badly customised) Classic Infobox based design to a (slightly) more fluid design with reusable areas - most pages contain a sequence of cards, not singletons

If you check the current pages, you will see there's a lot of repetition - I'm trying to make it so that static values are only displayed in the first instance of a sequence

The pages I'm working with can be viewed on Rage_of_bahamut_Wiki, just take a look at any card

apologies for the length of my reply, but you did request a detailed description *chuckle*

I don't (yet) know how to write custom modules for MW sites, but I'm starting to think that may be the most efficient solution